Starting Gear

Cola

Starting drink on the rarer class kits.

Cola in Sell Fries! [Anomaly] 🍟

Cola: Starting drink on the rarer class kits. Get it by Included in the starting kit of Runner and every class from Fry Cook upward on the published sheet. Use it to Treat it as kit text until a session shows what the item does. Do not skip a class because the Cola effect is unknown.

What is Cola?

Cola is a starting item on Runner, Fry Cook, Head Chef, Fry Tycoon, and Potato King in the published sheet. No drink effect is documented beyond being part of those kits.

Published facts

Cola facts
FactValue
NameCola
Obtain MethodIncluded in the starting kit of Runner and every class from Fry Cook upward on the published sheet.
UsageTreat it as kit text until a session shows what the item does. Do not skip a class because the Cola effect is unknown.

How do you get Cola?

Included in the starting kit of Runner and every class from Fry Cook upward on the published sheet.

How do you use Cola?

Treat it as kit text until a session shows what the item does. Do not skip a class because the Cola effect is unknown.

FAQ

Cola questions

Are there any working Sell Fries codes?

No working code is confirmed for Sell Fries! [Anomaly], and no in-game code box has been confirmed either. This page stays empty until a real code and a place to enter it are both known.

What should a new player do first?

Run one sale before you buy anything. Take a potato from the pile, peel it completely, cook it, collect the fries, and hand them to the customer. Recorded first sales paid 20 and 22 cash.

When does night start?

Recorded sessions put the anomaly window at 8:00 p.m. Be inside before then. The shop for essential items opens at 8:00 a.m., and each new day includes one free upgrade choice.

How do I get a class?

Open the Classes station in the hub. A paid spin costs 25 Gems and the result is random. A free spin that plays an ad of about 25 seconds is also reported, and that spin does not add Gems.

How do I find the hidden key?

Search the potato piles while the shop keeps running. The key is the named goal on the game page. In one recorded run the player was still searching on day 7 when an entity handed the key over. Use it to open the locked area and go in. What is inside after that entrance is not documented.