Cash is added when you hand finished fries to a waiting customer. The official loop marks serving as the money step. Collecting, peeling, and cooking prepare the sale. They do not pay by themselves.
Gems are a different currency. A completed sale changes the cash balance, not the gem counter on the left of the screen. Gem earning is covered in how to get Gems.
The paying chain
- Take a potato from the pile. Prefer a gold or blue one when you see it.
- Peel it completely.
- Cook it at the fryer and collect the fries. If the current customer still has a long wait, cook more before you walk over.
- Deliver the fries with the station prompt. On PC the creator tutorial uses E.
- Watch the cash balance. If it rose, the sale counted. Then start the next potato.
New customers keep arriving while the shop runs.
What the recordings actually paid
| Observation | Cash | How to read it |
|---|---|---|
| First sale, one run | 20 | Single session, not a menu price |
| First sale, another run | 22 | Same caveat |
| Around day 5 of one run | About 200 per customer | Later in that run, after upgrades; not a guaranteed rate |
Trust the counter in your session. These figures are player observations.
What raises the payout
| Factor | Reported effect |
|---|---|
| Gold or blue potatoes | Sell for more than regular potatoes. The multiplier is not published. |
| Bigger batches | More fries in one handoff pay more for that customer. One run had about 50 seconds before a customer left. |
| Cash boost | Increases cash earnings once you can buy it. No percentage is published. |
| Helper robots | Raise throughput by hauling potatoes and fries. |
| Fries shooter | Serves waiting customers without a manual handoff, so sales continue while you collect. |
Class passives can also change pay, including double sales, morning interest, and team multipliers. Those belong to the class you rolled. See classes and the spin guide. The numbers there come from the published class sheet.
Night does not have a documented payout change. What changes is risk. From 8:00 p.m., keep selling from inside and use the shutter. Lost fries are lost sales.
Sales cash is what bought the peeling machine, robots, and cash boost in recorded runs. Each new day also grants a free upgrade. The buy order is in what to buy first.
